DiscWright

The way PC games came in a box.

DiscWright turns a GOG offline installer into a real game disc — one that carries the game’s own icon and title in This PC, and opens a menu when you double-click it. It prints the cover and the disc face, burns the disc, and then checks every file on it.

Download Read the source

Version 0.9.2 · Free and MIT-licensed · Windows 10 or 11 · Nothing to install

A DiscWright disc mounted in Windows: the drive carries the game's own icon and title in This PC, and double-clicking it opens the menu
A finished disc, mounted. That is the drive icon, the drive label and the menu.

Why

GOG sells DRM-free installers. You own them outright, you can back them up, and nothing phones home. But they sit in a folder called setup_alan_wake_1.1_music_lang_fix_(80728).exe, and that is not quite the same as a shelf.

Burn one with any normal ISO tool and Windows shows you DVD RW Drive (E:). Burn one with DiscWright and Windows shows you the game.

What you get

The game’s icon

In This PC, not a generic disc. Give it a .ico, or any PNG or JPG and DiscWright builds a proper multi-size icon for you.

The game’s name

As the drive label, read out of the installer and yours to edit. You see exactly what This PC will display before you build.

A menu on double-click

Play, Install, Manual, Extras, Exit — over your own artwork. Play knows whether the game is installed yet and greys itself out until it is.

Music, if you want it

One track per disc, playing behind the menu. Along with a manual, an Extras folder, and anything else you drop at the disc root.

A cover and a disc face

The case wrap as a PDF at its true size with crop marks, the disc face as a 300 dpi image with the hub left clear. Artwork you already have is printed exactly as it is: nothing added, nothing cropped off, nothing stretched.

Burned, and checked

It writes the disc below the drive’s top speed, where cheap media survives, then reads every file back off it and compares it with what was built. A burn that ends without an error is not the same thing as a disc holding the right bytes.

A case wrap and a disc face made by DiscWright: the wrap has a back panel listing what is on the disc, a spine, and a front with the title; below it a disc face with the hub left clear
The cover and the disc face, made from the disc you planned. Give it artwork of your own and that is printed instead, exactly as it is.

How it works

  1. Add the games

    Each one a GOG folder holding setup_*.exe and its .bin parts. DiscWright reads the name out of the installer and tells you which blank the lot of them needs. DLC, expansions, patches and mods go on the game they belong to.

    A game does not have to come from GOG. Point it at any folder of game files and it goes on the disc as it stands, subfolders and all; DiscWright asks which executable installs it, or gives the menu an Open Folder button when nothing does.

  2. Choose how it looks

    Disc label, icon, background artwork, which side the buttons sit on, which buttons you want. Preview menu renders it without building anything, so you can nudge the layout without waiting on a rebuild.

  3. Build the ISO

    Pick an output folder and press BUILD ISO. Every build writes a project file next to it, so months later you can open the disc back up, change one thing and rebuild.

  4. Test it before you burn

    Right-click the .iso and choose Mount. Windows gives you a virtual drive with the real icon, the real label and the real menu — exactly what the burned disc will do, at no cost in discs.

The whole build in one pass: add the game, set the label, icon and background, attach the manual and extras, name the disc on Linux, preview the menu, then BUILD ISO through to the finished file
One window, six numbered steps, top to bottom — start to finished ISO.

More than one game on a disc

With two or more, the menu opens on a chooser and picking one leads to its own screen. An add-on — DLC, an expansion, a GOG patch, a mod — is filed under the game it belongs to, where it becomes an extra Install button on that game’s screen rather than another entry in the chooser. Add-ons stay greyed until the game itself is installed, because applying a patch to nothing produces an error from GOG’s installer several clicks later, which is a poor place to learn the rule.

Two games and two patches on one disc: each add-on is filed under the game it belongs to, and the menu opens on a chooser
Two games and two Hollow Knight patches, ending on the menu the disc will show.

A one-game disc shows neither the chooser nor Back — it has nothing to choose.

What ends up on the disc

No black box. The disc is a plain folder tree you can read in any file manager, and the numbering puts the folders in the same order as the menu.

E:\
├─ autorun.inf              drive icon, drive label, menu launcher
├─ MetroidvaniaNight.ico    named after the disc, so Explorer cannot cache
│                           the previous game's icon against the same path
├─ AUTORUN\
│   ├─ menu.hta             the menu itself
│   ├─ bg.png               composed background
│   └─ music.mp3            optional
├─ Games\
│   ├─ 01 - Hollow Knight\
│   │   ├─ setup_hollow_knight_....exe
│   │   ├─ Add-ons\         its patches, expansions and mods
│   │   └─ Extras\          this game's own manual and bonus content
│   └─ 02 - Ori and the Blind Forest\
│       └─ setup_ori_....exe
└─ Extras\                  the disc-wide ones, for games with none of their own

One game on its own skips the Games\ folder and sits at the root.

What you need

Windows 10 or 11

With Windows PowerShell 5.1 — the one that already ships with it. DiscWright checks on startup and tells you if you launch it the wrong way.

A blank disc, and a burner

Only if you want a disc rather than an image. DiscWright burns it and then reads every file back off the disc to check it against what was built. Any other burning tool works just as well on the ISO it writes.

There is nothing to install. It is a folder of scripts that runs from wherever you put it — Desktop, Documents, a USB stick. Download it, unblock the ZIP before extracting, and double-click Run DiscWright.cmd.

How much fits
up to 0.68 GBCD-R 700 MB
up to 4.37 GBDVD5 4.7 GB
up to 7.95 GBDVD9 8.5 GB dual layer
up to 23.3 GBBD-R 25 GB
up to 46.6 GBBD-R DL 50 GB
up to 93 GBBD-R XL 100 GB

Stated up front, rather than discovered later

Not all of these are permanent. The roadmap says which are being worked on and which are settled.

Where to go

Most of what is on the roadmap came from someone asking for it. Four different things want four different places, so here is which is which.

Show off a disc you made

Covers, labels, printed discs, a shelf of them. This is the one I most want to see — the whole point of the tool is that the result is worth looking at.

Show and tell →

Ask for a feature

Something it should do and does not. Say what you were trying to make and what got in the way — when two people ask for the same thing, it moves up.

Ideas →

Report something broken

A build that fails, a disc that comes out wrong, a menu that will not open. Bring the log from the bottom of the window if you have it.

Issues →

Follow what is changing

Every release says what moved and why. Announcements is the short version, the changelog is the long one.

Announcements → Changelog →

Download DiscWright